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Age of wonders planetfall vanguard units
Age of wonders planetfall vanguard units






age of wonders planetfall vanguard units

A laser blast that explodes in an area or a number of smaller laser shots that hit units in the chosen area.Īdditional i would love an upgrade that equips troopers with a grenade-launcher to increase the throwing range a little. Shoulder-Laser-Upgrade: Instead of the rocket-launcher for infantry, make it laser-themed. Shrapnel-Mortar for tech: Instead of the rocket-Turret, make it a mortar that shoots shrapnel grenades in an arc, same properties as grenades above. Laser-Barrage from Walker: Just ditch the rockets and give him some laser-cannons that do laser-damage in an area 9 hexes away. A grenade that shoots projectiles in every direction that profits from any firearms mod equipped. Shrapnel Grenades for Troopers: Work the same way, but the direct damage profits from firearms-tech (exept rail accelerators for more range). This is a great missed opportunity in my opinion. Too many explosions that cannot benefit from the tech-tree at all. The Vanguard have firearms and lasers, nice and good, but why does the upgraded turret from the mechanic, their supposed artillery-unit the walker and the infnatry-upgrade have to shoot rockets and why do the the troopers throw grenades with explosion damage? Ma biggest problem with the Vanguard is that they have too many important units and upgrades that do have the wrong weapon type. I guess it was the first faction created and that the creative energy just skyrocketed with the other races. Here are some suggestions of mine for the secret tech units and the vanguard.Īs they are now they are very bland, underpowered and uninteresting in my opinion.








Age of wonders planetfall vanguard units